Wooden Toys, Part Nine - 1995

The main event of the year is, of course, Windows 95. The victory is not yet obvious - DOS (not only MS) and Windows 3.xx are still strong, IBM is rolling out the Russian OS / 2 Warp, Alpha is moving somewhere else and there is even Windows NT under it. Games are still made for DOS, and those that come out under Windows usually work fine under 3.x. Geeks scolded in all 95, praise OS / 2, sometimes NT. The smartest ones already know the word Linux. People are not in a hurry to upgrade - at least formally 95 and runs on 386 / 4MB, but working on such hardware is very difficult.



Therefore, everyone looked, was impressed and went on to go about their business. Well, or games. So far, everything is still under DOS.







Wooden Toys, Part Eight - 1994

Wooden Toys, Part Seven - 1993

Wooden Toys, Part Six - 1992

Wooden Toys, Part Five - 1991

Wooden Toys, Part Four - 1990

Wooden Toys, Part Three - 1989

Wooden toys, part two - 1986-1988

Wooden toys, part one - 1982-1985



Abuse



A rather complicated toy with then still unusual control - you run from the keyboard, and aim with your mouse in any direction and shoot. It seems so obvious and familiar today. And then the two started to play, one on the keyboard, the other on the mouse.







BC Racers



Racing in the style of Mario Kart, then there were several similar games of varying degrees of similarity, Wacky Wheels are the same. This one is less similar, but the idea is plus or minus. The setting of the Stone Age was also popular - the same Prehistorik, Ugh, all kinds of flintstones.







Bureau 13



Quest for the Bureau-13 universe - an American office that fights paranormal problems (MIB, only for all sorts of witches and ghosts). It is mainly used for desktops, because it is not spoiled by computer incarnations. Choose from two of several characters with their own skills. Therefore, many puzzles are solved in different ways. A hacker breaks into a computer, a thief picks up keys, a girl on a fur smashes a safe into pieces, a vampire turns into fog and seeps through a keyhole ...







Call of Cthulhu: Prisoner of Ice



Quest based on lovecraft stories. With very good graphics for its time.







Command & Conquer



"Dune 3", as some people called him at the exit. From dune2, however, it is true that perhaps harvesters with a spice and a fantastic setting. And so for the game they came up with a new universe and saved from the personal control of each unit. He circled everyone in the frame and sent where necessary. Well, video inserts between missions also added the charms of the game.







Star Wars: Dark Forces



A good 3D-action, not gaining popularity, though. But on Star Wars, and in the first mission, we even get the plans for the Death Star. Then, however, the plot goes aside.







Destruction derby



In this car game there was a racing mode, but everyone preferred the mode of the same name - a crowd of cars is released into the arena and begins to ram each other.







Hi-octane



For me, this is the only heir to Deathtrack who is well remembered. And you could play together on the same computer.







Jungle strike



The first was Desert Strike, and then there were Urban and Nuclear, but Jungle was the most memorable.







The need for speed



Racing on expensive cars. And if you also had the full version, then there were videos in the kit about these machines.







Roberta Williams' Phantasmagoria



Video quest on seven discs. In those days, this was enough to assume that the game is cool, without even playing it. I had only the first disc.







Full throttle



And this is a quest on one disk, drawn. But from Lucas Arts. Short, but with a good plot and implementation. About bikers.







Tyrian



The vertical scroller, one of the best, is even played today.







Warcraft II: Tides of Darkness



The second part of the Warcraft series, a member of holivars on the topic of which is better - C&C or War2. On the warcraft side was SVGA graphics and a wider variety of units, including marine ones. But even though everyone liked to argue, they still played both games.







Worms



The ideological heir to Scorched Earth. Only now you play on one tank, and on a team of worms. But the main idea is the same - on a closed level to kill all opponents, in turn throwing grenades (and not only) along the parabolas (and not only).







X-COM: Terror from the Deep



The second part of the UFO / X-COM series. Now underwater. Although the submarines were flying and it was quite possible to get the situation, "a submarine in the steppes of Ukraine died in an unequal aerial combat." Most of all I remembered the “two-tier” missions on huge maps, where for hours you could search for the last Alien. Well, the zabagovannosti with a confused research tree.







Xixit



A game of the form of "three in a row." Faces, fifth music - and you can play endlessly. Because of this game, by the way, I switched to XP at the time since 2000. Under 2000, it worked with sound only through VDDM, and under XP it began to work natively.







Zeppelin: Giants of the Sky



Economic strategy about the history of airships. It is made in brown tones so that you can play in 640x480, 16 colors, without going into SVGA.







In the "golden fund"



Hi-octane

Tyrian

Full throttle

Xixit



The rest can be replayed somehow, but they are not pulled to “return regularly”. And Worms are completely out of date, later versions are much better.



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