Character dynamic language
-
Dynamic function
ββ The simplest examples
βββ Change parameter
βββ Solution construction mapping
- Controls
ββ
Slider
βββ The simplest example
ββ
Slider2D
βββ The simplest example
ββ
IntervalSlider
βββ The simplest example
ββ
Checkbox
βββ The simplest example
ββ
CheckboxBar
ββ
Setter
ββ
SetterBar
ββ
RadioButton - special view of
Setter
ββ
RadioButtonBar - a special view of
SetterBar
ββ
Toggler
ββ
TogglerBar
ββ
Opener
ββ
ColorSlider
βββ The simplest example
ββ
PopupMenu
βββ The simplest example
ββ
InputField
βββ The simplest example
ββ Other objects ...
Manipulate Function
- Syntax
- Simplified control syntax
ββ {x, a, b}
ββ {x, a, b, dx}
ββ {{x, x0}, a, b}, {{x, x0}, a, b, dx}
ββ {{x, x0, label}, a, b}, {{x, x0, label}, a, b, dx}
ββ {{x, initial, label}, ....}
ββ {x, color}
ββ {x, {val1, val2, ...}}
ββ {x, {val1-lbl1, val2-> lbl2, ...}}
ββ {x, {xmin, ymin}, {xmax, ymax}}
ββ {x, {True, False}}
ββ {x} and {{x, x0}}
ββ {x, Locator}
ββ {x, {xmin, ymin}, {xmax, ymax}, Locator}
ββ {{x, {{x1, y1}, {x2, y2}, ...}}, Locator} or
{{x, {{x1, y1}, {x2, y2}, ...}}, {xmin, ymin}, {xmax, ymax}, Locator}
ββ {{x, ...}, ...,
Locator ,
LocatorAutoCreate -> True}
ββ {{x, ...}, ..., type}
-
Manipulate options
ββ
ContinuousAction
ββ
LocalizeVariables
ββ
Initialization
ββ
SaveDefinitions
ββ
SynchronousInitialization
ββ
SynchronousUpdating
ββ
TrackedSymbols
- Constructor of manipulators
- Create a linked manipulator and snap locators to a curve using the
TrackingFunction option